What are “dead games” and “live games?”
by admin on Apr.25, 2009, under A-Q
These are phrases used to refer to whether CCG systems are being supported at present by their manufacturers (and, to a lesser extent, by their fans).
A “dead game” is very hard to get into, because no one’s out there organizing tournament support or answering questions about rules. And because new releases are so important to the evolving “metagame,” when they stop coming out, players stop playing.
The first CCG to be released, Magic, is very much alive. Its manufacturer is still cranking out releases, supporting tournaments, and answering questions.
The second CCG to be released, Spellfire, is dead. The last release came out in 1997, when Wizards of the Coast bought its original publisher, TSR, and stopped making additions to the game. There are cells of players keeping it “alive” here and there on websites and at conventions
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